Wendelin Reich posted a series of 3 articles on Gamasutra about Unity’s memory management and how to analyse C#/Mono memory pitfalls in a Unity project.
You can find the articles here.
Wendelin Reich posted a series of 3 articles on Gamasutra about Unity’s memory management and how to analyse C#/Mono memory pitfalls in a Unity project.
You can find the articles here.
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